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Mega man 2 rom editor
Mega man 2 rom editor













mega man 2 rom editor

This is the only Legacy Collection release where each game has four different frames which the player can switch between from the option menu instead of one. Like all the Legacy Collection releases, each game in this collection has its own background design.Selecting Proto Man and Bass in Mega Man 9 and Mega Man 10 no longer displays a message, saying that their playthroughs aren't displayed in the rankings.

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Alternatively it can also be unlocked by entering the secret code ↑, ↓, ←, →, ←, →, ↓, ↑, ↑, and ↓ on the title screen for either game which triggers a chime sound when entered correctly.

  • The DLC add-ons from Mega Man 9 and Mega Man 10 are now unlocked after completing each game once without requiring any purchases or an actual download.
  • The Red Cross was removed from the Rush Charger icon due to the symbol not being allowed to be used in video games and the Red Cross organization having restricted its use in other video games.
  • Several frames are slowed down, as well, causing a mild blurring effect, likely to reduce potential seizures.
  • In the Nintendo Switch release of Mega Man 8, during the FMV cutscene where Mega Man encounters Wily Tower after the mid-stage boss battle with Duo, the scene where he is electrocuted by the giant robot is noticeably darker in terms of brightness.
  • This was also done with the PlayStation Mega Man X titles for both Mega Man X Legacy Collection and Mega Man X Legacy Collection 2 for the same reason. However, Electrical Communication and Brandnew Way will play with the system and game both set to Japanese.
  • The Japanese release of Classic Collection 2 will also omit the original Opening and Ending songs on the Nintendo Switch if the console's language is set to any non-Japanese setting.
  • The opening was likely an oversight by Capcom, while the ending was likely to remove the credit listing for GANASIA's Electrical Communication and Brandnew Way that was in the original Japanese version's credits.
  • As a result, the opening FMV and ending credits uses the footage used in the International versions of the game, with the Mega Man 8 logo in the opening, as opposed to the Rockman 8: Metal Heroes logo, and the English cast credited instead of the Japanese cast in the end credits.
  • Possibly due to copyright issues: When playing the Japanese version of Mega Man 8 for the non-Japanese NS/PS4/XB1 console releases and/or computer (via Steam) releases, the opening will play the English theme instead of Electrical Communication and the ending will play Staff Roll throughout the entire credits instead of Brandnew Way.
  • However, this change was not reverted in the Switch port.
  • The Famicom and Game Boy references in the beginning of Junk Man's stage were removed, presumably due to copyright issues as Nintendo was not initially involved with Legacy Collection 2.
  • Why you don't understand?" typos in Mega Man 8 were corrected accordingly.
  • Likewise, Proto Man's "What happend?", as well as Mega Man's ".Bass.
  • In Mega Man 7, a small dialogue change was made in the ending in that Bass's "damn" was changed into "darn" in Shade Man's stage (the damn/darn change was originally done in Mega Man Anniversary Collection as well).
  • Like with most versions from the original Legacy Collection, Achievements (PC and Xbox One) and Trophies (PS4) can be earned by completing certain feats within the game.
  • Music: Like its predecessor, the OST from each game is available and, unlike the first Legacy Collection, there is no longer a time limit for each musical track that has an infinite loop.
  • In addition the release on the Nintendo Switch have 10 new challenges unlocked with a Mega Man amibo, similar to the first Legacy Collection which are extra Stage Remix challenges. Additionally, all of the challenges from the original release of both Mega Man 9 and Mega Man 10 are listed under original challenges. One alteration, as seen in the trailer, is that the exact times to complete the challenges to qualify for the medals is now available for the player to view before entering the challenge.

    mega man 2 rom editor

    Challenges: Like its predecessor, it possesses different challenges from each of the four games.Additionally, highlighting a Robot Master picture and pressing a button allows the player to have practice battles against any of the 32 Robot Masters, similar to the database from the original Legacy Collection (though this is exclusive to Mega Man in the case of Mega Man 9 and Mega Man 10, and the Robot Masters of Mega Man 10 are fought at Normal Mode difficulty).

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  • Gallery: Accessible from the Gallery section in the main menu only, with each game being divided up by sections.














  • Mega man 2 rom editor